
All our translators are native speakers of the target language, which means the translation will be completely authentic and won't look like a translation.
Importantly, all our translators have experience in game localization and are thoroughly selected and tested. Quality is our priority!

The game department's most senior employee, Anton joined the team after graduating with a degree in computational mathematics and cybernetics from the Moscow State University. Dozens of games have passed through his hands.
He enjoys hiking and home brewing beer, and can't imagine a world without video games.

Alexey graduated from the Institute of Oriental Studies at the Russian Academy of Sciences and began his career in television. He joined the games department in 2012, and has since been involved in the localization of video games.
He speaks fluent English and understands a bit of German and Chinese. Aleksey loves drive. In his spare time, he likes to play Chopin on the piano.

Grace majored in communication engineering. Started career in patent translation in 2007 and has been involved in localization of games since 2014.
Enjoys cycling, hiking, and playing pingpong.

A degree from the Moscow State Linguistic University gave Oleg fluency in English and German, and many years in the gaming industry made him a connossieur of games and behind-the-scenes processes.
Oleg enjoys good music and films, and spends his evenings reading Schiller in the original German.

Denis survived the 90s. His journey into localization was a long and treacherous one. There was teaching of English and foregin literature at the college level and wholesale trade of confection until Denis and localization finally found one another, and haven't been apart for the past 20 years.
The only thing that can drag Denis away from localization is soccer, for what could better replace a game, if not another game?

Sergey graduated from the New Humanities Institute in Elektrostal in 2011 and is a self-proclaimed expert on science-fiction role-playing games and ludonarrative dissonance.
He devotes his free time to scale modeling, Baroque music and, of course, video games.

Anastasia graduated with a degree in journalism from the Moscow State University, specializing in the periodical press.
Outside of the games department, Anastasia enjoys quests in real life, as well as live action role-playing games, classical choreography, and historical dance.

Andrey has been at Logrus IT since 2005. He holds an advanced degree in sound engineering. He is the head of our sound department, and is involved in all areas of multimedia work.
Andrey is fond of cycling, fishing, economics, and Soviet cinema.