South Korea’s gaming market is one of the world’s four largest

Korea Surveys

According to a survey by Newzoo analysts, the South Korean gaming market will reach $5.6 billion in 2018, surging upward by $1.4 billion in a year.

What’s interesting is that the authors of the survey categorized more than half the country’s population, or 28.9 million people, as gamers. And regardless of the platform, gamers are mostly male, and the percentage of paying gamers is an impressive 85% of the total number.




However, gaming video content is not that popular in the country. Only 39% of South Koreans watch gaming videos.

South Koreans are really into cybersport: 20% are fans of these competitions. League of Legends is especially popular right now.

Similar materials

Localizing Games for South Korea

The Latin American Video Game Market: Expenditure Statistics

Localizing Games for Southeast Asia

Game Localization: How to Choose a Localizer

Game Localization – What you need to know

How to launch a game on the Chinese market

Subtitles or dubbing: a question of global proportions


Far Cry 6

Assassin's Creed

Watch Dogs Legion


This website uses cookies. If you click the ACCEPT button or continue to browse the website, we consider you have accepted the use of cookie files. Privacy Policy