Promoting Games on the Russian Market: What Foreign Developers Should Focus On
RMAA Games CEO and video game marketing expert Vadim Tylik discusses the unique features of the Russian advertising market and what developers should focus on when promoting their games to a Russian-speaking audience.
A Puzzle within a Puzzle: How We Localized G30: a Memory Maze into Chinese
G30: a Memory Maze in an unusual puzzle game that explores the complex theme of memory loss.
Wargaming opens AAA mobile projects division
The company has set up an internal studio, Wargaming Nexus, to develop mobile projects based on Unreal Engine 4.