Promoting Games on the Russian Market: What Foreign Developers Should Focus On

Article
Promoting Games on the Russian Market: What Foreign Developers Should Focus On

07.20.2021

RMAA Games CEO and video game marketing expert Vadim Tylik discusses the unique features of the Russian advertising market and what developers should focus on when promoting their games to a Russian-speaking audience.

A Puzzle within a Puzzle: How We Localized G30: a Memory Maze into Chinese

Localization Case Studies

8.07.2019

G30: a Memory Maze in an unusual puzzle game that explores the complex theme of memory loss.

Wargaming opens AAA mobile projects division

News Clients Mobile

20.06.2019

The company has set up an internal studio, Wargaming Nexus, to develop mobile projects based on Unreal Engine 4.

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