GAME LOCALIZATION & CONTENT CREATION SINCE 1997
Logrus IT provides full-cycle content creation and localization solutions for the game industry, including voiceover, testing, development of game content and promo materials.
Our first project was released back in 1997. It was a translation and adaption of the game titled “The Pink Panther: Passport to Peril”.
Since then, we have localized over 1000 titles ranging from small mobile puzzle games like Cut the Rope and ending with such AAA-scale projects as Far Cry and Assassin’s Creed series, Watch Dogs, Tom Clancy’s Splinter Cell, Civilization IV and many others.
We cooperate with the largest international publishers of computer games, as well as with game developers such as Ubisoft, Blizzard, Riot Games, Wargaming, Microsoft, etc.
We would be happy to have you as one of our clients!
1000+ GAMES
LOCALIZED
IN-HOUSE
RECORDING STUDIO
FULL
PRODUCTION CYCLE
120+
LANGUAGES
300+
VOICE ACTORS
SUPPORT OF
MULTIPLE PLATFORMS
Our approach is based on five key principles:
SEAMLESS & STREAMLINED
PROCESSES
EXPERIENCED
TEAM
CAREFUL SELECTION
OF SERVICE PROVIDERS
MULTI-LEVEL SYSTEM
OF QUALITY ASSURANCE
MODERN TECHNOLOGIES